Cerius2 Builders


Contents

Release 4.5, June 2000
(Last full revision March 1997)



1. Introduction

Who should use this documentation
How to find information
Using other Cerius2 documentation
Additional information sources
Typographical conventions

2. Crystal Builder

Building and unbuilding crystals
Building a molecular crystal using general symmetry positions
Building a crystal from a 2D periodic model
Building an ionic crystal using space groups
Changing lattice vectors
Creating superstructures from crystals
Generating a primitive superlattice
Generating a noncrystalline superstructure
Generating a superstructure from a facetted crystal
Unbuilding a crystal
Displaying crystals
Displaying several cells
Drawing Miller planes
Displaying crystal facets
Calculating cell formula, density, and volume
Finding symmetry in a crystal

3. Surface Builder

Building and unbuilding surfaces
Cleaving a surface from a crystal
Building a surface from a nonperiodic model
Building a surface by adding atoms
Changing surface lattice vectors
Creating a surface superstructure
Unbuilding a surface
Displaying surfaces

4. Interface Builder

About the interface builder
Creating an interface
Defining the sides of the interface
Concepts and general procedure
Specifying the sides of the interface
Building the interface
Editing the interface after it is build
Creating a periodic model from an interface
Creating a crystal from an interface
Creating a surface from an interface

5. Polymer Builder

Monomer units
Specifying monomer units
Monomer files
Creating or editing monomers
Editing monomers
Using monomers created with other programs
Homopolymers
Building homopolymers
Tacticity
Monomer head/tail orientation
Torsion angles
Random copolymers
Building random copolymers
Random copolymer preferences
Reactivities
Block copolymers
Editing polymers
Monomer and polymer display

6. Amorphous Builder

How the amorphous builder works
Building amorphous structures
Building amorphous structures using the default settings
Building amorphous structures using custom settings
Cloning to create starting models
Specifying what torsions to rotate during building
Defining rotatable torsions and torsion rules
Finding unique rotatable torsions
Specifying torsion rotation methods
Entering data in the state table
Editing the state table, specifying rotation methods
Saving state table data

A. References

B. Files

State table (.ris) file
RIS file format
Example file


Last updated April 06, 1999 at 04:18PM Pacific Daylight Time.
Copyright © 1999, Molecular Simulations Inc. All rights reserved.